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Concurrency

NoSQL

published by Kuling on czw., 2011-12-15 20:06

http://en.wikipedia.org/wiki/NoSQL
http://en.wikipedia.org/wiki/MongoDB
http://blog.boxedice.com/2009/07/25/choosing-a-non-relational-database-why-we-migrated-from-mysql-to-mongodb/
http://blog.nahurst.com/visual-guide-to-nosql-systems
http://kosciak.blox.pl/2010/03/SQL-albo-NoSQL-oto-jest-pytanie.html
http://en.wikipedia.org/wiki/Apache_Cassandra
http://pl.wikipedia.org/wiki/Apache_Hadoop
http://hadoop.apache.org/
http://en.wikipedia.org/wiki/MapReduce
http://en.wikipedia.org/wiki/Apache_Hive
http://en.wikipedia.org/wiki/HBase
http://en.wikipedia.org/wiki/BigTable
http://en.wikipedia.org/wiki/Hypertable
http://en.wikipedia.org/wiki/Pig_%28programming_language%29

Kategorie: 
Programowanie
Concurrency
Narzędzia
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Heterogeneous Computing and C++ AMP

published by Kuling on sob., 2011-10-15 18:50

http://ecn.channel9.msdn.com/content/AMDAMPKeynoteSutter.pdf
http://channel9.msdn.com/posts/AFDS-Keynote-Herb-Sutter-Heterogeneous-Computing-and-C-AMP

Kategorie: 
Programowanie
C++
Concurrency
Visual Studio 2010
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A Parallel Programming with Microsoft Visual C++

published by Kuling on pon., 2011-09-19 14:47

http://www.amazon.com/Parallel-Programming-Microsoft-Visual-Decomposition/dp/0735651752

Kategorie: 
Concurrency
Templates
Visual Studio 2010
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IBM's Watson supercomputer destroys all humans in Jeopardy

published by Kuling on sob., 2011-02-05 11:43

 

www.engadget.com/2011/01/13/ibm-demonstrates-watson-supercomputer-in-jeopardy-practice-match/

Kategorie: 
Concurrency
Rozrywka
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Heap fragmentation and Low-fragmentation Heap

published by Kuling on sob., 2010-11-13 19:07

1. Heap fragmentation

Fragmenting a heap is something I haven’t worried about for years. When you allocate and deallocate memory in certain patterns you can leave areas of unallocated memory stranded inamongst allocated memory. This can lead to the situation where you have, say, 10Mb of memory free, but yet an allocation for 256 bytes fails as although you have all this free memory, none if it is in a big enough continuous lump to give you your 256 bytes.

http://xania.org/200512/crt-heap-fragmentation-in-windows

2. Low-fragmentation heap definition 

The LFH is not a separate heap. Instead, it is a policy that applications can enable for their heaps. When the LFH is enabled, the system allocates memory in certain predetermined sizes. When an application requests a memory allocation from a heap that has the LFH enabled, the system allocates the smallest block of memory that is large enough to contain the requested size. The system does not use the LFH for allocations larger than 16 KB, whether or not the LFH is enabled.

Applications that benefit most from the LFH are multi-threaded applications that allocate memory frequently and use a variety of allocation sizes under 16 KB. However, not all applications benefit from the LFH. To assess the effects of enabling the LFH in your application, use performance profiling data.

http://msdn.microsoft.com/en-us/library/aa366750%28VS.85%29.aspx

3. What is the cause of fragmentation

Imagine, for concreteness, a program that allocates memory in a loop like this:

* p1 = alloc(128)
* p2 = alloc(128)
* free(p1)
* p3 = alloc(96)
* (Keep p2 and p3 allocated.)
* Repeat

Under the classical model, when the request for 96 bytes comes in, the memory manager sees that 128-byte block (formerly known as p1) and splits it into two parts, a 96-byte block and a 32-byte block. The 96-byte block becomes block p3, and the 32-byte block sits around waiting for somebody to ask for 32 bytes (which never happens).

http://blogs.msdn.com/b/oldnewthing/archive/2010/04/29/10004218.aspx?PageIndex=2

4. Low-fragmentation heap in Visual Studio 2010 and Windows Vista/7

Generally speaking, the low-fragmentation heap works pretty well for most classes of applications, and you should consider using it. (In fact, I'm told that the C runtime libraries have converted the default C runtime heap to be a low-fragmentation heap starting in Visual Studio 2010.)

http://blogs.msdn.com/b/oldnewthing/archive/2010/04/29/10004218.aspx

Starting with Windows Vista, the system uses the low-fragmentation heap (LFH) as needed to service memory allocation requests. Applications do not need to enable the LFH for their heaps.

http://msdn.microsoft.com/en-us/library/aa366750%28VS.85%29.aspx

http://www.89teen.com

Why the low fragmentation heap (LFH) mechanism may be disabled on some computers that are running Windows Server 2003, Windows XP, or Windows 2000
http://support.microsoft.com/kb/929136

Chris Valasek, Understanding the Low-Fragmentation Heap: From Allocation to Exploitation
http://www.blackhat.com/html/bh-us-10/bh-us-10-briefings.html#Valasek
http://illmatics.com/Understanding_the_LFH.pdf


Kategorie: 
C++
Concurrency
Visual Studio 2005
Programowanie
Windows
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Multi-Core Support in Windows 7

published by Kuling on pt., 2010-08-06 20:47

http://itexpertvoice.com/premium-content/home/multi-core-support-in-windows-7/

Kategorie: 
Concurrency
Programowanie
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Threads or Cores: Which Do You Need?

published by Kuling on pt., 2010-08-06 20:19

http://content.dell.com/us/en/enterprise/d/large-business/thread-cores-which-you-need.aspx

Kategorie: 
Hardware
Concurrency
Programowanie
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Beyond Locks and Messages: The Future of Concurrent Programming

published by Kuling on wt., 2010-08-03 14:12

http://bartoszmilewski.wordpress.com/2010/08/02/beyond-locks-and-messages-the-future-of-concurrent-programming/

Cytat:
Message passing’s major flaw is the inversion of control–it is a moral equivalent of gotos in un-structured programming (it’s about time somebody said that message passing is considered harmful). MP still has its applications and, used in moderation, can be quite handy; but PGAS offers a much more straightforward programming model–its essence being the separation of implementation from algorithm. The Platonic ideal would be for the language to figure out the best parallel implementation for a particular algorithm. Since this is still a dream, the next best thing is getting rid of the interleaving of the two in the same piece of code.
Kategorie: 
Concurrency
Programowanie
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Processor Cache Effects

published by Kuling on wt., 2010-02-23 20:07

Cytat:
Example 1: Memory accesses and performance
Example 2: Impact of cache lines
Example 3: L1 and L2 cache sizes
Example 4: Instruction-level parallelism
Example 5: Cache associativity
Example 6: False cache line sharing
Example 7: Hardware complexities

http://igoro.com/archive/gallery-of-processor-cache-effects/

Kategorie: 
C++
Concurrency
Programowanie
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std::future

published by Kuling on wt., 2010-01-26 19:31

http://www.ddj.com/cpp/222301165
http://www2.research.att.com/~bs/C++0xFAQ.html#std-future

Kategorie: 
C++
Concurrency
Programowanie
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